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SMI
2006
IEEE
130views Image Analysis» more  SMI 2006»
16 years 1 months ago
Material-Aware Mesh Deformations
Most real world objects consist of non-uniform materials; as a result, during deformation the bending and shearing are distributed non-uniformly and depend on the local stiffness ...
Tiberiu Popa, Dan Julius, Alla Sheffer
SMI
2006
IEEE
152views Image Analysis» more  SMI 2006»
16 years 1 months ago
A Laplacian Based Approach for Free-Form Deformation of Sparse Low-degree IMplicit Surfaces
Sparse Low-degree IMplicit (SLIM) surface [11] is a recently developed non-conforming surface representation. In this paper, a method for free-form deformation of SLIM surfaces is...
Yutaka Ohtake, Takashi Kanai, Kiwamu Kase
VTC
2006
IEEE
129views Communications» more  VTC 2006»
16 years 1 months ago
A Framework for Automatic Clustering of Parametric MIMO Channel Data Including Path Powers
— We present a solution to the problem of identifying clusters from MIMO measurement data in a data window, with a minimum of user interaction. Conventionally, visual inspection ...
Nicolai Czink, Pierluigi Cera, Jari Salo, Ernst Bo...
ACMACE
2006
ACM
16 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ACMACE
2006
ACM
16 years 1 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
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