Sciweavers

9390 search results - page 1668 / 1878
» 'Interactivity' - Tracking a New Concept
Sort
View
IJCAI
2007
15 years 8 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
IJCAI
2007
15 years 8 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
LREC
2008
85views Education» more  LREC 2008»
15 years 8 months ago
Lexicon, Grammar, and Multilinguality in the Japanese FrameNet
This paper discusses findings of a frame-based contrastive text analysis, using the large-scale and precise descriptions of semantic frames provided by the FrameNet project (Baker...
Kyoko Ohara
MKWI
2008
153views Business» more  MKWI 2008»
15 years 8 months ago
A Reference Architecture for Semantic Business Process Management Systems
: Semantic Business Process Management (SBPM) enhances BPM with semantic technologies in order to increase the degree of automation in the BPM lifecycle and help in bridging the ga...
Dimka Karastoyanova, Tammo van Lessen, Frank Leyma...
NIPS
2008
15 years 8 months ago
Hebbian Learning of Bayes Optimal Decisions
Uncertainty is omnipresent when we perceive or interact with our environment, and the Bayesian framework provides computational methods for dealing with it. Mathematical models fo...
Bernhard Nessler, Michael Pfeiffer, Wolfgang Maass
« Prev « First page 1668 / 1878 Last » Next »