To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
This paper discusses findings of a frame-based contrastive text analysis, using the large-scale and precise descriptions of semantic frames provided by the FrameNet project (Baker...
: Semantic Business Process Management (SBPM) enhances BPM with semantic technologies in order to increase the degree of automation in the BPM lifecycle and help in bridging the ga...
Dimka Karastoyanova, Tammo van Lessen, Frank Leyma...
Uncertainty is omnipresent when we perceive or interact with our environment, and the Bayesian framework provides computational methods for dealing with it. Mathematical models fo...
Bernhard Nessler, Michael Pfeiffer, Wolfgang Maass