We develop a dynamic, free-form surface model which is useful for representing a broad class of objects with symmetries and topological variability. The new model is based upon sw...
Experiments were performed to reveal some of the computational properties of the human motor memory system. We show that as humans practice reaching movements while interacting wi...
Reza Shadmehr, Tom Brashers-Krug, Ferdinando A. Mu...
High-performance I/O systems depend on prefetching and caching in order to deliver good performance to applications. These two techniques have generally been considered in isolati...
Tracy Kimbrel, Andrew Tomkins, R. Hugo Patterson, ...
In designing autonomous agents that deal competently with issues involving time and space, there is a tradeoff to be made between guaranteed response-time reactions on the one han...
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...