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» 3D Capture for Computer Graphics
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GD
2004
Springer
16 years 1 days ago
No-Three-in-Line-in-3D
The no-three-in-line problem, introduced by Dudeney in 1917, asks for the maximum number of points in the n × n grid with no three points collinear. In 1951, Erd¨os proved that t...
Attila Pór, David R. Wood
GRAPHITE
2003
ACM
15 years 12 months ago
A 3D robot simulation for education
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...
Tim L. Dunn, Aster Wardhani
VISSYM
2007
15 years 9 months ago
Sonar Explorer: A New Tool for Visualization of Fish Schools from 3D Sonar Data
We present a novel framework for analysis and visualization of fish schools in 3D sonar surveys. The 3D sonar technology is new and there have not been applications to visualize t...
Jean-Paul Balabanian, Ivan Viola, Egil Ona, Ruben ...
CN
1999
156views more  CN 1999»
15 years 6 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
SMI
2006
IEEE
131views Image Analysis» more  SMI 2006»
16 years 20 days ago
Robust 3D Shape Correspondence in the Spectral Domain
We present an algorithm for finding a meaningful vertexto-vertex correspondence between two 3D shapes given as triangle meshes. Our algorithm operates on embeddings of the two sh...
Varun Jain, Hao Zhang 0002