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» 3D Reconstruction of Skin Surface from Image Sequence
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COMPGEOM
2009
ACM
16 years 1 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
CVPR
2009
IEEE
17 years 1 months ago
Continuous Ratio Optimization via Convex Relaxation with Applications to Multiview 3D Reconstruction
We introduce a convex relaxation framework to optimally minimize continuous surface ratios. The key idea is to minimize the continuous surface ratio by solving a sequence of con...
Kalin Kolev (University of Bonn), Daniel Cremers (...
PAMI
2007
336views more  PAMI 2007»
15 years 6 months ago
Topological Equivalence between a 3D Object and the Reconstruction of Its Digital Image
— Digitization is not as easy as it looks. If one digitizes a 3D object even with a dense sampling grid, the reconstructed digital object may have topological distortions and in ...
Peer Stelldinger, Longin Jan Latecki, Marcelo Siqu...
ICIAR
2007
Springer
16 years 24 days ago
3D Reconstruction of Soccer Sequences Using Non-calibrated Video Cameras
We present a global approach that enables the production of 3D soccer sequences from non-calibrated video cameras. Our system can produce a 3D animated model of the scene from a si...
Sébastien Mavromatis, Paulo Dias, Jean Sequ...
CVPR
2003
IEEE
16 years 8 months ago
Visual Hull Alignment and Refinement Across Time: A 3D Reconstruction Algorithm Combining Shape-From-Silhouette with Stereo
Visual Hull (VH) construction from silhouette images is a popular method of shape estimation. The method, also known as Shape-From-Silhouette (SFS), is used in many applications s...
German K. M. Cheung, Simon Baker, Takeo Kanade