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XPU
2007
Springer
16 years 1 months ago
Up-Front Interaction Design in Agile Development
Abstract. In this paper we address how interaction design and agile development work together, with a focus on the issue of interaction design being done “up-front”, before sof...
Jennifer Ferreira, James Noble, Robert Biddle
KBSE
2006
IEEE
16 years 1 months ago
Mining Aspects from Version History
Aspect mining identifies cross-cutting concerns in a program to help migrating it to an aspect-oriented design. Such concerns may not exist from the beginning, but emerge over ti...
Silvia Breu, Thomas Zimmermann
SEW
2006
IEEE
16 years 1 months ago
Pseudo-Exhaustive Testing for Software
Pseudo-exhaustive testing uses the empirical observation that, for broad classes of software, a fault is likely triggered by only a few variables interacting. The method takes adv...
D. Richard Kuhn, Vadim Okun
COMPSAC
2005
IEEE
16 years 26 days ago
Reasoning About Software Architecture-Based Regression Testing Through a Case Study
Two main issues need to be covered when dealing with the dependability of component-based systems: quality assurance of reusable software components and quality assurance of the a...
Henry Muccini, Marcio S. Dias, Debra J. Richardson
CSMR
2005
IEEE
16 years 26 days ago
Discovering Unanticipated Dependency Schemas in Class Hierarchies
Object-oriented applications are difficult to extend and maintain, due to the presence of implicit dependencies in the inheritance hierarchy. Although these dependencies often co...
Gabriela Arévalo, Stéphane Ducasse, ...