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SIGGRAPH
1999
ACM
15 years 12 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
CVPR
2005
IEEE
16 years 9 months ago
Dynamic Environment Exploration Using a Virtual White Cane
The virtual white cane is a range sensing device based on active triangulation, that can measure distances at a rate of 15 measurements/second. A blind person can use this device ...
D. Yuan, Roberto Manduchi
ICDE
2003
IEEE
148views Database» more  ICDE 2003»
16 years 9 months ago
Dynamic Clustering of Evolving Streams with a Single Pass
Stream data is common in many applications, e.g., stock quotes, merchandize sales record, system logs, etc.. It is of great importance to analyze these stream data. As one of the ...
Jiong Yang
ICML
2005
IEEE
16 years 8 months ago
Bounded real-time dynamic programming: RTDP with monotone upper bounds and performance guarantees
MDPs are an attractive formalization for planning, but realistic problems often have intractably large state spaces. When we only need a partial policy to get from a fixed start s...
H. Brendan McMahan, Maxim Likhachev, Geoffrey J. G...
ICML
1995
IEEE
16 years 8 months ago
Stable Function Approximation in Dynamic Programming
The success ofreinforcement learninginpractical problems depends on the ability to combine function approximation with temporal di erence methods such as value iteration. Experime...
Geoffrey J. Gordon