This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
With the advances in rendering hardware, it is possible to render very complex scenes in real-time. In general, computers do not have enough memory to store all the necessary infor...
We address the issue of detecting automatically occurrences of high level patterns in audiovisual documents. These patterns correspond to recurring sequences of shots, which are co...
Visibility computation and level of detail modeling are two important components of efficient scenerendering algorithms. Both aim to lessen the graphics load by lowering polygon c...
Abstract. Higher-order representation techniques allow elegant encodings of logics and programming languages in the logical framework LF, but unfortunately they are fundamentally i...