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» A Framework for Gesture Interface Design
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CHI
2011
ACM
14 years 10 months ago
TapBack: towards richer mobile interfaces in impoverished contexts
Much of the mobile work by HCI researchers explores a future world populated by high-end devices and relatively affluent users. This paper turns to consider the hundreds of milli...
Simon Robinson, Nitendra Rajput, Matt Jones, Anupa...
AVI
2004
15 years 8 months ago
Stitching: pen gestures that span multiple displays
Stitching is a new interaction technique that allows users to combine pen-operated mobile devices with wireless networking by using pen gestures that span multiple displays. To st...
Ken Hinckley, Gonzalo Ramos, François Guimb...
HRI
2011
ACM
14 years 10 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
ASSETS
2010
ACM
15 years 4 months ago
Towards accessible touch interfaces
Touch screen mobile devices bear the promise of endless leisure, communication, and productivity opportunities to motor-impaired people. Indeed, users with residual capacities in ...
Tiago João Guerreiro, Hugo Nicolau, Joaquim...
PERVASIVE
2006
Springer
15 years 6 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin