Abstract. Design patterns are templates of general solutions to commonlyoccurring problems in the analysis and design of software systems. In mature development processes, engineer...
In this paper, we propose a toolkit, wear-UCAM, which can support mobile user interactions in smart environments through utilizing user's context. With the rapid developments ...
Dongpyo Hong, Youngjung Suh, Ahyoung Choi, Umar Ra...
An important goal of software engineering is to exploit commonalities in system design in order to reduce the complexity of building new systems, support largescale reuse, and pro...
We have used semantic technologies to design, implement, and deploy an interdisciplinary virtual observatory. The Virtual Solar-Terrestrial Observatory is a production data framew...
Deborah L. McGuinness, Peter Fox, Luca Cinquini, P...
Multi-Agent Reinforcement Learning (MARL) algorithms suffer from slow convergence and even divergence, especially in large-scale systems. In this work, we develop a supervision fr...
Chongjie Zhang, Sherief Abdallah, Victor R. Lesser