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» A Generic Rendering System
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150
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PG
2002
IEEE
16 years 13 days ago
Augmenting Computer Graphics with Haptics for the Visualization of Vessel Networks
Current visualization methods of volume angiograms are limited in their ability to display vessel connectivity and depth information readily available in the data set. In this wor...
Dingrong Yi, Vincent Hayward
186
Voted
VR
2002
IEEE
111views Virtual Reality» more  VR 2002»
16 years 13 days ago
Reflex HMD to Compensate Lag and Correction of Derivative Deformation
A Head Mounted Display system suffers largely from the time lag between human motion and the display output. The concept of Reflex HMD to compensate for the time lag is proposed a...
Ryugo Kijima, Takeo Ojika
DAGM
2001
Springer
16 years 18 hour ago
Placing Arbitrary Objects in a Real Scene Using a Color Cube for Pose Estimation
We describe an Augmented Reality system using the corners of a color cube for camera calibration. In the augmented image the cube is replaced by a computer generated virtual object...
Jochen Schmidt, Ingo Scholz, Heinrich Niemann
231
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SIGGRAPH
2010
ACM
16 years 8 hour ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
211
Voted
ICRA
2000
IEEE
121views Robotics» more  ICRA 2000»
15 years 12 months ago
Stable Haptic Interaction Using the Excalibur Force Display
Creating a compelling haptic sense of immersion in a virtual environment is a challenging task for the control engineer. A haptic display must render both low impedance free-space...
Richard J. Adams, Daniel Klowden, Blake Hannaford