This paper presents modeling concepts and mechanisms of the Agent Modeling Language (AML) to model social aspects of multiagent systems. The modeling of structural, behavioral as w...
This paper discusses the adaptation of the Scene of Crime Information System developed within an EPSRC-funded project, to the collection of data within the ImageCLEF track of the ...
We consider two-player turn-based games with zero-reachability and zero-safety objectives generated by extended vector addition systems with states. Although the problem of decidin...
We prove that TAUT has a p-optimal proof system if and only if a logic related to least fixed-point logic captures polynomial time on all finite structures. Furthermore, we show ...
The paper describes the design of a generation component for a spoken dialogue system. After discussing three existing models of generation, a model based on new information focus...