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EDOC
2003
IEEE
16 years 27 days ago
Towards a Language for Coherent Enterprise Architecture Descriptions
A coherent description of architectures provides insight, enables communication among different stakeholders and guides complicated (business and ICT) change processes. Unfortunat...
Henk Jonkers, René van Buuren, Farhad Arbab...
ASSETS
2007
ACM
15 years 11 months ago
Variable frame rate for low power mobile sign language communication
The MobileASL project aims to increase accessibility by enabling Deaf people to communicate over video cell phones in their native language, American Sign Language (ASL). Real-tim...
Neva Cherniavsky, Anna Cavender, Richard E. Ladner...
DLS
2007
150views Languages» more  DLS 2007»
15 years 11 months ago
RPython: a step towards reconciling dynamically and statically typed OO languages
Although the C-based interpreter of Python is reasonably fast, implementations on the CLI or the JVM platforms offers some advantages in terms of robustness and interoperability. ...
Davide Ancona, Massimo Ancona, Antonio Cuni, Nicho...
GAMEON
2000
15 years 9 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ANLP
1997
169views more  ANLP 1997»
15 years 9 months ago
Building Effective Queries In Natural Language Information Retrieval
In this paper we report on our natural language information retrieval (NLIR) project as related to the recently concluded 5th Text Retrieval Conference (TREC-5). The main thrust o...
Tomek Strzalkowski, Fang Lin, Jose Perez Carballo,...