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AIIDE
2008
15 years 9 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
MKWI
2008
190views Business» more  MKWI 2008»
15 years 8 months ago
Partial Matchmaking for complex Product and Service Descriptions
: Matchmaking between offers and requests is an essential mechanism in electronic market places. Description Logics have been proposed as a appropriate framework for representing o...
Heiner Stuckenschmidt, Martin Kolb
CORR
2010
Springer
186views Education» more  CORR 2010»
15 years 7 months ago
A Homogeneous Reaction Rule Language for Complex Event Processing
Event-driven automation of reactive functionalities for complex event processing is an urgent need in today's distributed service-oriented architectures and Web-based event-d...
Adrian Paschke, Alexander Kozlenkov, Harold Boley
ICCV
2009
IEEE
17 years 11 days ago
Image Segmentation with A Bounding Box Prior
User-provided object bounding box is a simple and popular interaction paradigm considered by many existing interactive image segmentation frameworks. However, these frameworks t...
Victor Lempitsky, Pushmeet Kohli, Carsten Rother, ...
CVPR
2005
IEEE
16 years 9 months ago
Hallucinating Faces: TensorPatch Super-Resolution and Coupled Residue Compensation
In this paper, we propose a new face hallucination framework based on image patches, which integrates two novel statistical super-resolution models. Considering that image patches...
Wei Liu, Dahua Lin, Xiaoou Tang