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GD
2003
Springer
16 years 24 days ago
Fixed-Location Circular-Arc Drawing of Planar Graphs
In this paper we consider the problem of drawing a planar graph using circular arcs as edges, given a one-to-one mapping between the vertices of the graph and a set of points in t...
Alon Efrat, Cesim Erten, Stephen G. Kobourov
239
Voted
FUN
2010
Springer
293views Algorithms» more  FUN 2010»
16 years 11 days ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
226
Voted
SIGGRAPH
2010
ACM
16 years 2 days ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
BMCV
2000
Springer
15 years 12 months ago
The Spectral Independent Components of Natural Scenes
Abstract. We apply independent component analysis (ICA) for learning an efficient color image representation of natural scenes. In the spectra of single pixels, the algorithm was a...
Te-Won Lee, Thomas Wachtler, Terrence J. Sejnowski
HPDC
1999
IEEE
15 years 12 months ago
Remote Application Scheduling on Metacomputing Systems
Efficient and robust metacomputing requires the decomposition of complex jobs into tasks that must be scheduled on distributed processing nodes. There are various ways of creating...
Heath A. James, Kenneth A. Hawick
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