Synchronous systems can immediately react to the inputs of their environment which may lead to so-called causality cycles between actions and their trigger conditions. Systems wit...
Methods for automatically managing the performance of computing services must estimate a performance model of that service. This paper explores properties that are necessary for p...
Decision-theoretic models have become increasingly popular as a basis for solving agent and multiagent problems, due to their ability to quantify the complex uncertainty and prefe...
Peer-to-peer systems have quickly become a popular way for file sharing and distribution. In this paper, we focus on the subsystem consisting of peers and their actions relative ...
Many Ubiquitous computing applications can be considered as planning and acting problems in environments characterised by uncertainty and partial observability. Such systems rely ...