Visual information is processed in the posterior parietal cortex for the hypothesized purpose of extracting a variety of affordances for the generation of motor behavior. The term...
Abstract This paper attempts to define an emotional model for virtual agents that behave autonomously in social worlds. We adopt shallow modeling based on the decomposition of the...
: Agent-based simulation can be viewed as methodical advancement and generalization of microscopic modelling styles in object-oriented and discrete event simulation well suited for...
Reinforcement learning is a paradigm under which an agent seeks to improve its policy by making learning updates based on the experiences it gathers through interaction with the en...
A generic theoretical framework for managing critical events in ubiquitous computing systems is presented. The main idea is to automatically respond to occurrences of critical eve...
Tridib Mukherjee, Krishna M. Venkatasubramanian, S...