Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
In this paper, we present a mechanism for automatic management of the memory hierarchy, including secondary storage, in the context of a global address space parallel programming ...
This paper presents a publish/subscribe based asynchronous remote method invocation framework (PARMI) aiming to improve performance and programming flexibility. PARMI enables high-...
This paper presents a case study of numerical simulations in an easy-to-use matrix computation framework named Simple Interface for Library Collections (SILC), which allows users t...
We show that quantum circuits cannot be made faulttolerant against a depolarizing noise level of ˆθ = (6 − 2 √ 2)/7 ≈ 45%, thereby improving on a previous bound of 50% (du...
Harry Buhrman, Richard Cleve, Monique Laurent, Noa...