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174
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ECAI
2006
Springer
15 years 10 months ago
Using Emotions for Behaviour-Selection Learning
Emotions play a very important role in human behaviour and social interaction. In this paper we present a control architecture which uses emotions in the behaviour selection proces...
Maria Malfaz, Miguel Angel Salichs
226
Voted
AIIDE
2009
15 years 7 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
192
Voted
UAI
2008
15 years 7 months ago
CORL: A Continuous-state Offset-dynamics Reinforcement Learner
Continuous state spaces and stochastic, switching dynamics characterize a number of rich, realworld domains, such as robot navigation across varying terrain. We describe a reinfor...
Emma Brunskill, Bethany R. Leffler, Lihong Li, Mic...
150
Voted
PRICAI
2000
Springer
15 years 10 months ago
Constructing an Autonomous Agent with an Interdependent Heuristics
When we construct an agent by integrating modules, there appear troubles concerning the autonomy of the agent if we introduce a heuristics that dominates the whole agent. Thus, we ...
Koichi Moriyama, Masayuki Numao
169
Voted
NIPS
2007
15 years 7 months ago
Online Linear Regression and Its Application to Model-Based Reinforcement Learning
We provide a provably efficient algorithm for learning Markov Decision Processes (MDPs) with continuous state and action spaces in the online setting. Specifically, we take a mo...
Alexander L. Strehl, Michael L. Littman