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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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178
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VISUALIZATION
2002
IEEE
15 years 12 months ago
Rendering The First Star In The Universe - A Case Study
For quantitative examination of phenomena that simultaneously occur on very different spatial and temporal scales, adaptive hierarchical schemes are required. A special numerical ...
Ralf Kähler, Donna Cox, Robert Patterson, Stu...
193
Voted
SIGGRAPH
1996
ACM
15 years 11 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
ACIVS
2005
Springer
16 years 18 days ago
A Fast Sequential Rainfalling Watershed Segmentation Algorithm
Abstract. In this paper we present a new implementation of a rainfalling watershed segmentation algorithm. Our previous algorithm was a one-run algorithm. All the steps needed to c...
Johan de Bock, Patrick de Smet, Wilfried Philips
174
Voted
APGV
2007
ACM
124views Visualization» more  APGV 2007»
15 years 11 months ago
A perceptive evaluation of volume rendering techniques
The display of space filling data is still a challenge for the community of visualization. Direct Volume Rendering (DVR) is one of the most important techniques developed to achie...
Christian Boucheny, Georges-Pierre Bonneau, Jacque...
DCC
2004
IEEE
16 years 6 months ago
Group Testing for Video Compression
Hong and Ladner [6] used context-based group testing to implement bitplane coding for image compression. We extend this technique to video coding, by replacing the quantization an...
Gidon Shavit, Michael F. Ringenburg, Jeff West, Ri...