The prize-collecting Steiner tree problem on a graph with edge costs and vertex profits asks for a subtree minimizing the sum of the total cost of all edges in the subtree plus th...
Gunnar W. Klau, Ivana Ljubic, Andreas Moser, Petra...
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Abstract. We introduce a natural class of cellular automata characterised by a property of the local transition law without any assumption on the states set. We investigate some al...
Application servers provide many functionalities commonly needed in the development of a complex distributed application. So far, the functionalities have mostly been developed an...
Daniel Oberle, Andreas Eberhart, Steffen Staab, Ra...
On-the-fly programming is a style of programming in which the programmer/performer/composer augments and modifies the program while it is running, without stopping or restarting, ...