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ICPPW
2006
IEEE
16 years 15 days ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
GRID
2000
Springer
15 years 10 months ago
Web Enabled Client-Server Model for Development Environment of Distributed Image Processing
Image processing applications (IPA) requirements can be best met by using the distributed environment. The authors had developed an environment over a network of VAX/VMS and Unix f...
Haresh S. Bhatt, V. H. Patel, Akshai K. Aggarwal
191
Voted
NETGAMES
2006
ACM
16 years 12 days ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
IEEEMM
2002
134views more  IEEEMM 2002»
15 years 6 months ago
A Middleware Architecture for Open and Interoperable GISs
an abstract model for information sharing and integration and use it to develop an architecture for building open, component-based, interoperable systems. A geographic information ...
Steven H. Wong, Steven L. Swartz, Dilip Sarkar
KIVS
1999
Springer
15 years 10 months ago
Mobile Agents as an Architectural Concept for Internet-Based Distributed Applications - The WASP Project Approach
Abstract. After introducing the concept of mobile agents and potential application domains, we motivate why mobile agent technology is an interesting concept for large Internet-bas...
Stefan Fünfrocken, Friedemann Mattern