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ECCV
2010
Springer
15 years 11 months ago
Blocks World Revisited: Image Understanding using Qualitative Geometry and Mechanics
Since most current scene understanding approaches operate either on the 2D image or using a surface-based representation, they do not allow reasoning about the physical constrain...
Abhinav Gupta, Alexei A. Efros, Martial Hebert
GECCO
2010
Springer
184views Optimization» more  GECCO 2010»
15 years 10 months ago
A mono surrogate for multiobjective optimization
Most surrogate approaches to multi-objective optimization build a surrogate model for each objective. These surrogates can be used inside a classical Evolutionary Multiobjective O...
Ilya Loshchilov, Marc Schoenauer, Michèle S...
DAC
2000
ACM
16 years 7 months ago
Memory aware compilation through accurate timing extraction
Memory delays represent a major bottleneck in embedded systems performance. Newer memory modules exhibiting efficient access modes (e.g., page-, burst-mode) partly alleviate this ...
Peter Grun, Nikil D. Dutt, Alexandru Nicolau
CIA
2007
Springer
16 years 1 months ago
A MultiAgent System for Physically Based Rendering Optimization
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
GECCO
2004
Springer
122views Optimization» more  GECCO 2004»
16 years 7 days ago
An Improved Diversity Mechanism for Solving Constrained Optimization Problems Using a Multimembered Evolution Strategy
This paper presents an improved version of a simple evolution strategy (SES) to solve global nonlinear optimization problems. As its previous version, the approach does not require...
Efrén Mezura-Montes, Carlos A. Coello Coell...