Given point correspondences in multiple perspective views of a scene containing multiple rigid-body motions, we present an algorithm for segmenting the correspondences according t...
This paper provides a technique for measuring camera translation relatively w.r.t. the scene from two images. We demonstrate that the amount of the translation can be reliably mea...
Akihiko Torii, Bastian Leibe, Michal Havlena, Tom&...
Models of activity structure for unconstrained environments are generally not available a priori. Recent representational approaches to this end are limited by their computational...
Raffay Hamid, Siddhartha Maddi, Aaron F. Bobick, I...
Most previous motion deblurring methods restore the degraded image assuming a shift-invariant linear blur filter. These methods are not applicable if the blur is caused by spatial...
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We stu...