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» A Perspective on Evolutionary Computation
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NETGAMES
2005
ACM
16 years 22 days ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
NOSSDAV
2005
Springer
16 years 19 days ago
Meeting CPU constraints by delaying playout of multimedia tasks
Multimedia applications today constitute a significant fraction of the workload running on portable devices such as mobile phones, PDAs and MP3 players. However, the processors i...
Balaji Raman, Samarjit Chakraborty, Wei Tsang Ooi
EGPGV
2004
Springer
175views Visualization» more  EGPGV 2004»
16 years 16 days ago
Interactive Parallel Visualization of Large Particle Datasets
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
Kevin Liang, Patricia Monger, Huge Couchman
TPHOL
2003
IEEE
16 years 13 days ago
Program Extraction from Large Proof Developments
Abstract. It is well known that mathematical proofs often contain (abstract) algorithms, but although these algorithms can be understood by a human, it still takes a lot of time an...
Luís Cruz-Filipe, Bas Spitters
SI3D
1999
ACM
15 years 11 months ago
Image-based objects
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
Manuel M. Oliveira, Gary Bishop