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AIIDE
2009
15 years 8 months ago
Constructing Game Agents from Video of Human Behavior
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...
ASIACRYPT
2009
Springer
16 years 1 months ago
A Modular Design for Hash Functions: Towards Making the Mix-Compress-Mix Approach Practical
The design of cryptographic hash functions is a very complex and failure-prone process. For this reason, this paper puts forward a completely modular and fault-tolerant approach to...
Anja Lehmann, Stefano Tessaro
MICCAI
2008
Springer
16 years 8 months ago
Weights and Topology: A Study of the Effects of Graph Construction on 3D Image Segmentation
Abstract. Graph-based algorithms have become increasingly popular for medical image segmentation. The fundamental process for each of these algorithms is to use the image content t...
Leo Grady, Marie-Pierre Jolly
ICML
2007
IEEE
16 years 7 months ago
Constructing basis functions from directed graphs for value function approximation
Basis functions derived from an undirected graph connecting nearby samples from a Markov decision process (MDP) have proven useful for approximating value functions. The success o...
Jeffrey Johns, Sridhar Mahadevan
ADAEUROPE
2007
Springer
16 years 1 months ago
Correctness by Construction for High-Integrity Real-Time Systems: A Metamodel-Driven Approach
Current trends in software engineering promote the contention that the use of model-driven approaches should prove as beneficial to high-integrity systems as they have to business ...
Matteo Bordin, Tullio Vardanega