Sciweavers

109 search results - page 8 / 22
» A Single Camera Motion Capture System for Human-Computer Int...
Sort
View
167
Voted
SI3D
2006
ACM
16 years 9 days ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
158
Voted
CVPR
2008
IEEE
16 years 8 months ago
3D-2D spatiotemporal registration for sports motion analysis
Computer systems are increasingly being used for sports training. Existing sports training systems either require expensive 3D motion capture systems or do not provide intelligent...
Ruixuan Wang, Wee Kheng Leow, Hon Wai Leong
152
Voted
ACMACE
2006
ACM
16 years 10 days ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
ACMDIS
2000
ACM
15 years 10 months ago
Performance Targets, Models and Innovation in Interactive System Design
This paper presents an approach to designing interactive systems that enables critical performance parameters to be identified and models of performance to be constructed. The met...
William M. Newman, Alex S. Taylor, Christopher R. ...
146
Voted
HAPTICS
2006
IEEE
16 years 13 days ago
Fingertip Vibratory Transducer for Detecting Optical Edges Using Regenerative Feedback
We present a new method for sensing the visual environment using multiple transducers, each mounted on an individual fingertip to sense a single point in the visual surroundings. ...
Kimberly Zawrotny, Apryl Craig, David Weiser, Robe...