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» A Spatial Model of Interaction in Large Virtual Environments
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GECCO
2008
Springer
154views Optimization» more  GECCO 2008»
15 years 7 months ago
Automated shape composition based on cell biology and distributed genetic programming
Motivated by the ability of living cells to form specific shapes and structures, we present a computational approach using distributed genetic programming to discover cell-cell i...
Linge Bai, Manolya Eyiyurekli, David E. Breen
ICDS
2009
IEEE
16 years 1 months ago
Anticipating the Digital University
The University of the Digital Society is based on interactions that facilitate learning in a new pragmatic context. Catalysts involved in the learning process replace the traditio...
Mihai Nadin
SMI
2006
IEEE
130views Image Analysis» more  SMI 2006»
16 years 19 days ago
Material-Aware Mesh Deformations
Most real world objects consist of non-uniform materials; as a result, during deformation the bending and shearing are distributed non-uniformly and depend on the local stiffness ...
Tiberiu Popa, Dan Julius, Alla Sheffer
PC
2007
141views Management» more  PC 2007»
15 years 6 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
ICPADS
2005
IEEE
16 years 7 days ago
A Model for Distributing and Querying a Data Warehouse on a Computing Grid
Data warehouses store large volumes of data according to a multidimensional model with dimensions representing different axes of analysis. OLAP systems (OnLine Analytical Processi...
Pascal Wehrle, Maryvonne Miquel, Anne Tchounikine