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ACSAC
2009
IEEE
16 years 2 months ago
Enabling Secure Secret Sharing in Distributed Online Social Networks
—We study a new application of threshold-based secret sharing in a distributed online social network (DOSN), where users need a means to back up and recover their private keys in...
Le-Hung Vu, Karl Aberer, Sonja Buchegger, Anwitama...
NETGAMES
2004
ACM
16 years 18 days ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
RTAS
2003
IEEE
16 years 13 days ago
Real-Time Support for Mobile Robotics
Coordinated behavior of mobile robots is an important emerging application area. Different coordinated behaviors can be achieved by assigning sets of control tasks, or strategies,...
Huan Li, John Sweeney, Krithi Ramamritham, Roderic...
HCI
2009
15 years 5 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
APSEC
2002
IEEE
16 years 4 days ago
Evaluating the Scalability of Enterprise JavaBeans Technology
One of the major problems in building large-scale distributed systems is to anticipate the performance of the eventual solution before it has been built. This problem is especiall...
Yan (Jenny) Liu, Ian Gorton, Anna Liu, Shiping Che...