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NOSSDAV
2005
Springer
16 years 13 days ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
OOPSLA
2005
Springer
16 years 13 days ago
Relational queries over program traces
Instrumenting programs with code to monitor runtime behavior is a common technique for profiling and debugging. In practice, instrumentation is either inserted manually by progra...
Simon Goldsmith, Robert O'Callahan, Alexander Aike...
RAID
2005
Springer
16 years 12 days ago
Sequence Number-Based MAC Address Spoof Detection
Abstract. The exponential growth in the deployment of IEEE 802.11based wireless LAN (WLAN) in enterprises and homes makes WLAN an attractive target for attackers. Attacks that expl...
Fanglu Guo, Tzi-cker Chiueh
RT
2005
Springer
16 years 12 days ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
ACMACE
2004
ACM
16 years 11 days ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
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