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» A System of Interaction and Structure
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ECBS
1997
IEEE
118views Hardware» more  ECBS 1997»
15 years 11 months ago
A generic system for interactive real-time animation
We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
Marita Dücker, Georg Lehrenfeld, Wolfgang M&u...
BCSHCI
2007
15 years 8 months ago
Supporting human memory with interactive systems
The major goal of this workshop is to explore how interactive systems can support human memory, using novel technologies and innovative human/machine interaction paradigms, such a...
Denis Lalanne, Elise van den Hoven
AICOM
2010
127views more  AICOM 2010»
15 years 7 months ago
Interactive verification of concurrent systems using symbolic execution
This paper presents an interactive proof method for the verification of temporal properties of concurrent systems based on symbolic execution. Symbolic execution is a well known a...
Simon Bäumler, Michael Balser, Florian Nafz, ...
ENTCS
2006
90views more  ENTCS 2006»
15 years 7 months ago
A Framework for Engineering Interactions in Java-based Component Systems
This paper describes a Java-based framework for the development of componentbased software systems supporting the specification of the logic of component interactions as a first-c...
Antonio Natali, Enrico Oliva, Alessandro Ricci, Mi...
TEI
2010
ACM
108views Hardware» more  TEI 2010»
16 years 2 months ago
Cartouche: conventions for tangibles bridging diverse interactive systems
We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...
Brygg Ullmer, Zachary Dever, Rajesh Sankaran, Corn...