We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
The major goal of this workshop is to explore how interactive systems can support human memory, using novel technologies and innovative human/machine interaction paradigms, such a...
This paper presents an interactive proof method for the verification of temporal properties of concurrent systems based on symbolic execution. Symbolic execution is a well known a...
This paper describes a Java-based framework for the development of componentbased software systems supporting the specification of the logic of component interactions as a first-c...
Antonio Natali, Enrico Oliva, Alessandro Ricci, Mi...
We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...