In this paper, we propose an implementation method for specifications of distributed systems described in a subclass of LOTOS where operators such as choice and disabling can be ...
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
Recently researchers working in the LFG framework have proposed algorithms for taking advantage of the implicit context-free components of a unification grammar [Maxwell and Kapla...
The RESTART method is a widely applicable simulation technique for the estimation of rare event probabilities. The method is based on the idea to restart the simulation in certain...
The proposed approach is motivated by applications which allow user navigation and individual viewpoint specification in shared virtual environments with telepresence quality. In ...
Eddie Cooke, Oliver Schreer, Bernhard Pasewaldt, P...