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TVCG
2008
111views more  TVCG 2008»
15 years 7 months ago
Two-Way Coupled SPH and Particle Level Set Fluid Simulation
Grid-based methods have difficulty resolving features on or below the scale of the underlying grid. Although adaptive methods (e.g., RLE, octrees) can alleviate this to some degree...
Frank Losasso, Jerry O. Talton, Nipun Kwatra, Rona...
JUCS
2007
133views more  JUCS 2007»
15 years 7 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
JVCA
2007
110views more  JVCA 2007»
15 years 7 months ago
Dual Laplacian morphing for triangular meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Morphing of objects is one of the techniques which realize shape t...
Jianwei Hu, Ligang Liu, Guozhao Wang
VC
2008
118views more  VC 2008»
15 years 7 months ago
Enriching a motion database by analogous combination of partial human motions
We synthesize new human body motions from existing motion data. We divide the body of an animated character into several parts, such as to upper and lower body, and partition the m...
Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee
VLSISP
2008
123views more  VLSISP 2008»
15 years 7 months ago
Implementation of a Coarse-Grained Reconfigurable Media Processor for AVC Decoder
ADRES (Architecture for Dynamically Reconfigurable Embedded Systems) is a templatized coarse-grained reconfigurable processor architecture. It targets at embedded applications whic...
Bingfeng Mei, Bjorn De Sutter, Tom Vander Aa, M. W...
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