Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
In this paper, we present a novel technique to automatically generate optimum classification cascades. Given a powerful classifier SF with satisfactory accuracy and a set of N cla...
Ezzat Ali El-Sherif, Sherif Abdelazeem, M. Fathy A...
We propose a new two-dimensional meshing algorithm called PINW able to generate meshes that accurately approximate the distance between any two domain points by paths composed onl...
Pritam Ganguly, Stephen A. Vavasis, Katerina D. Pa...
Top-down or analytical provers based on the connection tableau calculus are rather powerful, yet have notable shortcomings regarding redundancy control. A well-known and successfu...
This paper presents a new velocity blending approach to the problem of task space trajectory generation. To compare this technique with others, a generalized formulation for task ...