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» A Theory of Object-Oriented Design
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NOSSDAV
2005
Springer
16 years 17 days ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
VISUAL
2005
Springer
16 years 16 days ago
Wayfinding Choreme Maps
This contribution details how conceptual characterizations of route knowledge can provide the basis for graphical route information in a cognitively adequate way. The approach is b...
Alexander Klippel, Kai-Florian Richter, Stefan Han...
CSCW
2004
ACM
16 years 15 days ago
Action as language in a shared visual space
A shared visual workspace allows multiple people to see similar views of objects and environments. Prior empirical literature demonstrates that visual information helps collaborat...
Darren Gergle, Robert E. Kraut, Susan R. Fussell
CSCW
2004
ACM
16 years 15 days ago
Retrofitting collaboration into UIs with aspects
Mission critical applications and legacy systems may be difficult to revise and rebuild, and yet it is sometimes desirable to retrofit their user interfaces with new collaborative...
Li-Te Cheng, Steven L. Rohall, John F. Patterson, ...
DIALM
2004
ACM
165views Algorithms» more  DIALM 2004»
16 years 15 days ago
LLS: a locality aware location service for mobile ad hoc networks
Coping with mobility and dynamism is one of the biggest challenges in ad hoc networks. An essential requirement for such networks is a service that can establish communication ses...
Ittai Abraham, Danny Dolev, Dahlia Malkhi