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» A design tool for camera-based interaction
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ACMACE
2004
ACM
15 years 12 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
IWPC
2002
IEEE
15 years 11 months ago
Theory-based Analysis of Cognitive Support in Software Comprehension Tools
Past research on software comprehension tools has produced a wealth of lessons in building good tools. However our explanations of these tools tends to be weakly grounded in exist...
Andrew Walenstein
HCI
2009
15 years 4 months ago
Insight into Kansei Color Combinations in Interactive User Interface Designing
Color has a major impact on Human Computer Interaction. Although there is a very thin line between appropriate and inappropriate use of color, if used properly, color can be a powe...
K. G. D. Tharangie, Shuichi Matsuzaki, Ashu Marasi...
DPPI
2007
ACM
15 years 10 months ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
TEI
2009
ACM
100views Hardware» more  TEI 2009»
16 years 1 months ago
Decoupling interaction hardware design using libraries of reusable electronics
This paper presents our research toward the design and development of a library of electronic hardware modules called Blades and Tiles. Interaction hardware design with blades and...
Rajesh Sankaran, Brygg Ullmer, Jagannathan Ramanuj...