Sciweavers

6152 search results - page 264 / 1231
» A distributed architecture for MMORPG
Sort
View
ICPP
2005
IEEE
16 years 26 days ago
Toward Effective NIC Caching: A Hierarchical Data Cache Architecture for iSCSI Storage Servers
In this paper, we present a hierarchical Data Cache Architecture called DCA to effectively slash local interconnect traffic and thus boost the storage server performance. DCA is ...
Xiaoyu Yao, Jun Wang
ISCA
2005
IEEE
126views Hardware» more  ISCA 2005»
16 years 26 days ago
A Tree Based Router Search Engine Architecture with Single Port Memories
Pipelined forwarding engines are used in core routers to meet speed demands. Tree-based searches are pipelined across a number of stages to achieve high throughput, but this resul...
Florin Baboescu, Dean M. Tullsen, Grigore Rosu, Su...
SSDBM
2003
IEEE
160views Database» more  SSDBM 2003»
16 years 16 days ago
The Virtual Data Grid: A New Model and Architecture for Data-Intensive Collaboration
It is now common to encounter communities engaged in the collaborative analysis and transformation of large quantities of data over extended time periods. We argue that these comm...
Ian T. Foster
IEEEPACT
2002
IEEE
16 years 6 days ago
Compiler-Controlled Caching in Superword Register Files for Multimedia Extension Architectures
In this paper, we describe an algorithm and implementation of locality optimizations for architectures with instruction sets such as Intel’s SSE and Motorola’s AltiVec that su...
Jaewook Shin, Jacqueline Chame, Mary W. Hall
IPPS
2002
IEEE
16 years 6 days ago
Communication Characteristics of Large-Scale Scientific Applications for Contemporary Cluster Architectures
This paper examines the explicit communication characteristics of several sophisticated scientific applications, which, by themselves, constitute a representative suite of publicl...
Jeffrey S. Vetter, Frank Mueller