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» A guide to membrane computing
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WWW
2004
ACM
16 years 7 months ago
Active e-course for constructivist learning
An active e-course is a self-representable and self-organizable document mechanism with a flexible structure. The kernel of the active e-course is to organize learning materials i...
Hai Zhuge, Yanyan Li
CHI
2009
ACM
16 years 7 months ago
Multi-user interaction in virtual audio spaces
Audio guides are a common way to provide museum visitors with an opportunity for personalized, self-paced information retrieval. However, this personalization conflicts with some ...
Florian Heller, Thomas Knott, Malte Weiss, Jan Bor...
CHI
2006
ACM
16 years 7 months ago
Sound intensity gradients in an ambient intelligence audio display
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
Milena Droumeva, Ron Wakkary
CF
2009
ACM
16 years 1 months ago
High-performance SIMT code generation in an active visual effects library
SIMT (Single-Instruction Multiple-Thread) is an emerging programming paradigm for high-performance computational accelerators, pioneered in current and next generation GPUs and hy...
Jay L. T. Cornwall, Lee W. Howes, Paul H. J. Kelly...
PG
2007
IEEE
16 years 1 months ago
Exposure Fusion
We propose a technique for fusing a bracketed exposure sequence into a high quality image, without converting to HDR first. Skipping the physically-based HDR assembly step simpli...
Tom Mertens, Jan Kautz, Frank Van Reeth