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NSDI
2004
15 years 8 months ago
Designing a DHT for Low Latency and High Throughput
Designing a wide-area distributed hash table (DHT) that provides high-throughput and low-latency network storage is a challenge. Existing systems have explored a range of solution...
Frank Dabek, Jinyang Li, Emil Sit, James Robertson...
TVCG
2010
129views more  TVCG 2010»
15 years 5 months ago
Projector Placement Planning for High Quality Visualizations on Real-World Colored Objects
—Many visualization applications benefit from displaying content on real-world objects rather than on a traditional display (e.g., a monitor). This type of visualization display ...
Alvin J. Law, Daniel G. Aliaga, Aditi Majumder
EUROMICRO
2002
IEEE
16 years 2 days ago
Performance Tradeoffs for Static Allocation of Zero-Copy Buffers
Internet services like the world-wide web and multimedia applications like News- and Video-on-Demand have become very popular over the last years. Due to the large number of users ...
Pål Halvorsen, Espen Jorde, Karl-André...
MOBIHOC
2002
ACM
16 years 6 months ago
Performance evaluation of a fair backoff algorithm for IEEE 802.11 DFWMAC
Due to hidden terminals and a dynamic topology, contention among stations in an ad-hoc network is not homogeneous. Some stations are at a disadvantage in opportunity of access to ...
Zuyuan Fang, Brahim Bensaou, Yu Wang
3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
15 years 11 months ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...