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CHI
2009
ACM
16 years 7 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
CHI
2009
ACM
16 years 7 months ago
PlayByPlay: collaborative web browsing for desktop and mobile devices
Collaborative web browsing tasks occur frequently, such as one user showing another how to use a web site, several users working together on a search task, or even one user sendin...
Heather Wiltse, Jeffrey Nichols
COORDINATION
2009
Springer
16 years 7 months ago
High-Performance Transactional Event Processing
This paper presents a transactional framework for low-latency, high-performance, concurrent event processing in Java. At the heart of our framework lies Reflexes, a restricted prog...
Antonio Cunei, Rachid Guerraoui, Jesper Honig Spri...
PERCOM
2009
ACM
16 years 7 months ago
iLamp: A Sensor-Enhanced Lamp with Surface-Tracking Capability Based on Light Intensity
The iLamp1 system is a sensor-enhanced desk lamp with surface-tracking capability based on received light intensity. It consists of two components: lamp and bookmark. The bookmark ...
Lun-Wu Yeh, Che-Yen Lu, Yu-Hsuan Lin, Jia-Liang Li...
MOBIHOC
2008
ACM
16 years 6 months ago
Bubble rap: social-based forwarding in delay tolerant networks
In this paper we seek to improve our understanding of human mobility in terms of social structures, and to use these structures in the design of forwarding algorithms for Pocket S...
Pan Hui, Jon Crowcroft, Eiko Yoneki