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C5
2004
IEEE
15 years 11 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
EMSOFT
2007
Springer
16 years 1 months ago
Buffer optimization and dispatching scheme for embedded systems with behavioral transparency
Software components are modular and can enable post-deployment update, but their high overhead in runtime and memory is prohibitive for many embedded systems. This paper proposes ...
Jiwon Hahn, Pai H. Chou
IWCMC
2006
ACM
16 years 1 months ago
Proposal for a cross-layer coordination framework for next generation wireless systems
Cross-Layer design has been the focus of several recent research efforts. Due to the highly variable nature of the links used in wireless communication systems and the resource-po...
Karim M. El Defrawy, Magda El Zarki, Mohamed M. Kh...
IESS
2007
Springer
120views Hardware» more  IESS 2007»
16 years 1 months ago
Error Containment in the Time-Triggered System-On-a-Chip Architecture
Abstract: The time-triggered System-on-a-Chip (SoC) architecture provides a generic multicore system platform for a family of composable and dependable giga-scale SoCs. It supports...
Roman Obermaisser, Hermann Kopetz, Christian El Sa...
MICRO
2008
IEEE
119views Hardware» more  MICRO 2008»
16 years 1 months ago
The StageNet fabric for constructing resilient multicore systems
Scaling of CMOS feature size has long been a source of dramatic performance gains. However, the reduction in voltage levels has not been able to match this rate of scaling, leadin...
Shantanu Gupta, Shuguang Feng, Amin Ansari, Jason ...