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CONCUR
2007
Springer
16 years 1 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
DCOSS
2007
Springer
16 years 1 months ago
A Semantics-Based Middleware for Utilizing Heterogeneous Sensor Networks
With the proliferation of various kinds of sensor networks, we will see large amounts of heterogeneous data. They have different characteristics such as data content, formats, mod...
Eric Bouillet, Mark Feblowitz, Zhen Liu, Anand Ran...
DCOSS
2007
Springer
16 years 1 months ago
Optimal Cluster Association in Two-Tiered Wireless Sensor Networks
Abstract. In this paper, we study the two-tiered wireless sensor network (WSN) architecture and propose the optimal cluster association algorithm for it to maximize the overall net...
Weizhao Wang, Wen-Zhan Song, Xiang-Yang Li, Kousha...
DCOSS
2007
Springer
16 years 1 months ago
An Adaptive Scheduling Protocol for Multi-scale Sensor Network Architecture
In self-organizing networks of battery-powered wireless sensors that can sense, process, and communicate, energy is the most crucial and scarce resource. However, since sensor netw...
Santashil PalChaudhuri, David B. Johnson
EUROPAR
2007
Springer
16 years 1 months ago
New Approaches for Relay Selection in IEEE 802.16 Mobile Multi-hop Relay Networks
The IEEE 802.16 mobile multi-hop relay (MMR) task group ’j’ (TGj) has recently introduced the multi-hop relaying concept in the IEEE 802.16 WirelessMAN, wherein a newly introdu...
Deepesh Man Shrestha, Sung-Hee Lee, Sung-Chan Kim,...