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ICPADS
2006
IEEE
16 years 1 months ago
Loop Scheduling with Complete Memory Latency Hiding on Multi-core Architecture
The widening gap between processor and memory performance is the main bottleneck for modern computer systems to achieve high processor utilization. In this paper, we propose a new...
Chun Xue, Zili Shao, Meilin Liu, Mei Kang Qiu, Edw...
ICPADS
2006
IEEE
16 years 1 months ago
XYZ: A Scalable, Partially Centralized Lookup Service for Large-Scale Peer-to-Peer Systems
Peer-to-Peer (P2P) systems are characterized by direct access between peer computers, rather than through a centralized server. File sharing is the dominant P2P application on the...
Jianying Zhang, Jie Wu
NETGAMES
2006
ACM
16 years 28 days ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
CVPR
2010
IEEE
16 years 18 days ago
Simultaneous surveillance camera calibration and foot-head homology estimation from human detections
We propose a novel method for automatic camera calibration and foot-head homology estimation by observing persons standing at several positions in the camera field of view. We de...
Branislav Micusik, Tomas Pajdla
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AINA
2005
IEEE
16 years 18 days ago
Multi-Agent Based Network Management Task Decomposition and Scheduling
The rapid development of Internet makes network management on large-scale network a critical issue. But with the management task of large-scale network becoming more complicated, ...
Bo Liu, Junzhou Luo, Wei Li