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» A shape hierarchy for 3D modelling from video
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ICIP
2006
IEEE
16 years 8 months ago
An Approach to Distributed Video Coding Using 3D Face Models
Distributed Source Coding (DSC), formulated thirty years ago, is lately witnessing a great research effort. This effort is encouraged by emerging new applications that could great...
Xavier Artigas, Luis Torres
VR
2007
IEEE
143views Virtual Reality» more  VR 2007»
16 years 1 months ago
Parallel Adaptive Octree Carving for Real-time 3D Modeling
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high ...
Luciano P. Soares, Clément Ménier, B...
ICIP
1999
IEEE
16 years 8 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
SMI
2008
IEEE
146views Image Analysis» more  SMI 2008»
16 years 1 months ago
SHREC'08 entry: Local volumetric features for 3D model retrieval
In this paper, we describe a method of shape-based 3D model retrieval that employs a set of 3D, local, multi-scale features extracted from a voxel representation of a 3D model to ...
Kunio Osada, Takahiko Furuya, Ryutarou Ohbuchi
ICCV
2007
IEEE
16 years 8 months ago
Real-Time Marker-free Motion Capture from multiple cameras
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...
Brice Michoud, Erwan Guillou, Héctor M. Bri...