We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...
This paper examines the computer game Harry Potter and the Philosopher’s Stone in relation to the novel with the same title. The analysis focuses on the temporal aspects of the ...
Computing unique input-output sequences (UIOs) from finite state machines (FSMs) is important for conformance testing in software engineering, where evolutionary algorithms (EAs)...
Abstract. We continue the recently initiated study of the computational aspects of weak saddles, an ordinal set-valued solution concept proposed by Shapley. Brandt et al. gave a po...
Felix Brandt, Markus Brill, Felix A. Fischer, Jan ...
In this paper a computational model of the Spanish clitic system is presented. In this model clitic pronouns receive a dual analysis in which enclitics are considered inflexions wh...