The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
A complex software system typically has a large number of objects in the memory, holding references to each other to implement an object model. Deciding when the objects should be...
This report introduces a hybrid asynchronous, distributed audio/video group conferencing system. One of the chief benefits of Internet communication systems is that they allow com...
James H. Watt, Joseph B. Walther, Kristine L. Nowa...
In object oriented programming, it is sometimes necessary to copy objects and to compare them for equality or inequality. We discuss some of the issues involved in copying and comp...
For the worst-case execution time (WCET) analysis, especially loops are an inherent source of unpredictability and loss of precision. This is caused by the difficulty to obtain sa...
Paul Lokuciejewski, Heiko Falk, Martin Schwarzer, ...