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AAAI
2011
14 years 6 months ago
Automated Action Abstraction of Imperfect Information Extensive-Form Games
John Alexander Hawkin, Robert Holte, Duane Szafron
ICPR
2008
IEEE
16 years 1 months ago
Interactive labeling of facial action units
For many computer vision problems, it is very important to produce the groundtruth data. Manual data labeling is labor-intensive and prone to the human errors, whereas fully autom...
Lei Zhang, Yan Tong, Qiang Ji
CVPR
2005
IEEE
16 years 8 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Lukasz Zalewski, Shaogang Gong
AROBOTS
1999
117views more  AROBOTS 1999»
15 years 6 months ago
AV-Shell, an Environment for Autonomous Robotic Applications Using Active Vision
Abstract. In this paper, we present a system called the Active Vision Shell (AV-shell) which provides a programming framework for expressing and implementing autonomous robotic tas...
Jeffrey A. Fayman, Ehud Rivlin, Henrik I. Christen...