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WWW
2010
ACM
16 years 2 months ago
Measurement and analysis of an online content voting network: a case study of Digg
In online content voting networks, aggregate user activities (e.g., submitting and rating content) make high-quality content thrive through the unprecedented scale, high dynamics ...
Yingwu Zhu
CHI
2009
ACM
16 years 2 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
INFOCOM
2009
IEEE
16 years 1 months ago
Duty-Cycle-Aware Broadcast in Wireless Sensor Networks
—Broadcast is one of the most fundamental services in wireless sensor networks (WSNs). It facilitates sensor nodes to propagate messages across the whole network, serving a wide ...
Feng Wang, Jiangchuan Liu
WIKIS
2009
ACM
16 years 1 months ago
Organizing the vision for web 2.0: a study of the evolution of the concept in Wikipedia
Information Systems (IS) innovations are often characterized by buzzwords, reflecting organizing visions that structure and express the images and ideas formed by a wide community...
Arnaud Gorgeon, E. Burton Swanson
ATAL
2007
Springer
16 years 1 months ago
Auction-based multi-robot task allocation in COMSTAR
Over the past few years, swarm based systems have emerged as an attractive paradigm for building large scale distributed systems composed of numerous independent but coordinating ...
Matthew Hoeing, Prithviraj Dasgupta, Plamen V. Pet...