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ICASSP
2011
IEEE
14 years 11 months ago
Statistical analysis of multi-channel detection using data from airborne AESA radar
We investigate the ground clutter homogeneity and target detection performance using airborne multi-channel AESA (Active Electronically Scanned Array) radar data from flight trial...
Johan Degerman, Thomas Pernstal, Magnus Gisselfalt...
CVPR
2005
IEEE
16 years 9 months ago
Cross-Generalization: Learning Novel Classes from a Single Example by Feature Replacement
We develop an object classification method that can learn a novel class from a single training example. In this method, experience with already learned classes is used to facilita...
Evgeniy Bart, Shimon Ullman
CHI
2006
ACM
16 years 7 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
IEEESCC
2009
IEEE
16 years 2 months ago
A Service Oriented Architecture for Personalized Rich Media Delivery
Multimedia streaming means delivering continuous data to a plethora of client devices. Besides the actual data transport this also needs a high degree of content adaptation respec...
Sascha Tönnies, Benjamin Köhncke, Patric...
AXMEDIS
2006
IEEE
215views Multimedia» more  AXMEDIS 2006»
16 years 1 months ago
Distributed Architectures for High Performance and Privacy-Aware Content Generation and Delivery
The increasing heterogeneity of mobile client devices used to access the Web requires run-time adaptations of the Web contents. A significant trend in these content adaptation se...
Claudia Canali, Michele Colajanni, Riccardo Lancel...