General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
In this paper we present a novel approach for patternconstrained test case generation. The generation of test cases with known characteristics is usually a non-trivial task. In co...
Coercion is a semi-automated simulation adaptation technology that uses subject-matter expert insight about model ion alternatives, called flexible points, to change the behavior...
Joseph C. Carnahan, Steven A. Policastro, Erin C. ...
Simulation optimization (SO) is the process of finding the optimum design of a system whose performance measure(s) are estimated via simulation. We propose some ideas to improve o...
Alzheimer's disease makes great demands on care by caregivers, since they cannot distract their attention from patients while they are managing records at the same time. For t...